Pcsx2 Game Is Slow Download
So I've downloaded PCSX2 both version 1.0.0 and 1.1.0 and tried every single configuration I could find on YouTube and Google, but I just cant get it to run on 60FPS on my PC:/ I tried both Sly 2 and 3, and I even found a video on YouTube where he showed his configuration and then running Sly 2 on 60FPS and I think his specs were worse than mine:S. Hello I am trying to run Mission Impossible on pcsx2. I can browse the menus and I can go in game but it is pretty slow. I using an iso (my own ) to get better performance. I know that the emulator is pretty demanding but I figure I should be able to run some games. Also I have read that PCSX2 is not meant to run on four cores so will I be in. I'm trying to run PCSX2 on my computer. But every game that I've tried so far runs like crap. My computer seems to be way above the recommend system requirements. But I can't get more the 20fps in any game, and the games are pretty much unplayable because of all the slow motion stuttering. So far I've tried splinter cell, and Battlefront.
Another guesswork from me. This problem is probably hard to solve.
If you want you can check whether there is a difference between
- VU0 SuperVU & VU1 MicroVU
vs - VU0 MicroVU & VU1 SuperVU.
Apparently VU cycle stealing does something to the process so one of both VU components have an issue. I think MTVU only separates VU1 but not VU0 and such it doesn't help when VU0 is blocking the emulation. Accordingly case 1) should be faster than case 2). At least some asymmetry should appear (Asymmetry can also occur due to the different use of VU0/1). Then the origin for the EE wait is probably known. However the issue can be in the VU component or one of the components feeding it. One could possibly monitor the memory. Everytime before a frame is emitted some bit has to change 0<->1 as the wait condition in the EE thread (probably somewhere in VU0) is satisfied. However there will be probably hundreds of values with similar behavior. One could try to find the responsible address and fix it to either 1 or 0 to achieve something similar as the VU cycle stealing hack or freeze the emulation completely. Then one can try to find out which program is changing this value and go deep into the nasty code.
Another way could be to use a debugger and check what EE does when it is not waiting. Probably it initiates some recompiled code in the VU. You can step in and try to figure out what the VU tries to accomplish.
Both ways sound horrible from my point of view.
Posted by4 years ago
Archived
So for days, I had been trying to fix the problem of of frame rate drops in games. The menus would be fine. 60fps (120+ without the frame limiter) but the gameplay would drop to 40-52 fps and finally found this fix. I don't know if this helps anybody but me but I thought I'd share. The following is taken from a lone user by the name of Harleyquincey on the PCSX2 forums.
'Actually I solved the issue myself now with some more hours of fiddling around. All it actually took was to use Preset 3 as a basis and then to find the proper settings for the GSD plugin. Audi navigation download. From what I got from the emulator documentation and my experiences with another game, it seems to have been a matter of my system overperforrming on the game. Despite having only a 'solid' CPU, this one still exceeds the recommended specs for PCSX2 and when i tweaked the settings in accordance to some online tutorials and settings to 'copy', my game performed at ridiculous FPS with the FPS-Limiter turned off (200 to even 300 sometimes in menus and 100 fps in matches), yet the matches still were sluggish.
Apparently the reason for this is the very same why Star Wars The Old Republic performs poorly on highend PCs and damn sweet on medium PCs - because that game has a tendency to calculate data way too much, as if the game was about to cheerfully say 'Oh shiney, I got so much stuff to work with. now. what if I calculated THIS in advance already? Oh and that one! Oh and the one over there, yeah!'. This can be fixed with Bandicams built-in FPS-Limiter and when i used bandicam earlier to record the video above, I tested out if - with an unlimited Emulator FPS and a limited-via-Bandicam general FPS I would get any performance boost (by limiting it to for example 70) - and indeed I did. That led me to the assumption that once again a game cannot keep up with the hardware being used for it.
I got it to 'almost completely fluent' by then fiddling around a bit, but the big success was actually cycling through the Presets again and choosing Preset 3 and the proper GSD settings as well as limiting my game to 60 FPS via Bandicam (and via the Emulators built-in-feature).
The result is a completely wonderful gameplay now both in the menus (no more sound speedups due to the emulators FPS thingy) and in the matches (due to Bandicams FPS limiter and no longer over-stressing the poor game).
The crash killed tow truck driver Nader Chehadi, 42, from Ypsilanti according to Michigan State Police in an afternoon update. He was assisting a school bus stopped on the side of the road when the bus wasNader died from his injuries while two adults and three children inside the SUV are in critical condition at area hospitals.There were no passengers aboard the school bus in the accident, which happened on the eastbound side of the freeway, west of US-23 near State Street in Pittsfield Township.The MSP Brighton Post continues to investigate and urges anyone who may have witnessed the crash to call (810) 227-1051.Stay with FOX 2 for updates on this developing story. Tow truck driver killed today.
Problem solved - and thanks again, your contribution regarding the FPS Limiter sparked some ideas.'
This has been the only thing that's worked for me and I hope it works for you as well.
Note: This is another potential fix and may not work for all fps drops. It just happened to work for me.
Pcsx2 Game Is Slow Time
8 comments